it said ixardian_digsite_1_intro i like to read storys pls fix this digsite. Just curious. Elitewrecker PT Jun 30, 2020 @ 5:59am. Science ship components are automatically upgraded as technology advances without the need to refit them at shipyards. If the target is, Completing the third stage (if applicable) will complete first contact. I used the "Archaeology Sites" subsection on the Stellaris Wiki here: https://stellaris.paradoxwikis.com/Precursors. As well as being an information-gathering tool, researchers may share reports with HERs for public release . Space Storms last 5-10 years. Space Storms can be used to defeat superior fleets or Guardians that focus heavily on shields. on Paradox technology, Legal Install. 2. Enter the name of an effect create_archaeological_site = lithoids_digsite. All rights reserved. Sure hope that saying doesn't catch on for the ages. In order to survey a celestial body, select a science ship, right-click on the celestial body, and select the "Survey" option. The action costs 750 Minor Artifacts and will unlock a special project that will provide a permanent reward when completed. . This article has been verified for the current PC, primitive civilization or pre-sapient species, https://stellaris.paradoxwikis.com/index.php?title=Exploration&oldid=73573, Play Once you've got everything right, hit the Copy button and paste it into You must log in or register to reply here. Mine contains 2 and 4 but not 3. Please see the. I mean they are visable, but having to go into a galaxy, click and find the planet and remove the sites from asteroids and barren worlds etc is a pain. Useful Console Commands (Cheat Codes). The first empire that surveys a precursor homeworld will gain a large reward. Compatible with everything. I saw that it should be compatible with nearly all other mods but I am not sure if you also mean that it is compatible with Iron-man mode/achievements. Stellaris: Ancient Relics Story Pack is a new story pack for Paradox Development Studio's iconic sci-fi grand strategy game, Stellaris. Relics are very powerful artifacts and trophies that an empire can collect if they defeat a crisis or own the required DLC. I sadly don't remeber the name, but it's very unique site so you would not miss it - there is a 5500 power fleet around shielded world. A searchable list of all archaeological site codes from Stellaris. Shame about the dead lithoids, though. New comments cannot be posted and votes cannot be cast. These events can increase or reduce the insights for the current stage. The ID of the archaelogical site you wish to create (specify "all" without quotes instead to create a random site). If the Ancient Relics DLC is installed empires that survey a precursor homeworld, even if they weren't the first ones to do it, will unlock a minor artifact action to delve into the secrets of the precursors. This command creates the specified archeological site on the planet you currently have selected. I know the spawn code but not their exact IDs needed. Ship Designer (Fleet Guide). Awesome thanks. effect create_archaeological_site = Command Help It's something like 14 or higher to end chapter. This page was last edited on 11 April 2023, at 09:16. 22 Most Impressive Archaeological Sites Kelley Marks Mar 22, 2023 5:50 PM EDT Restored area of the Domus Aurea in Rome, Italy You Gotta Dig Those Ruins! Stellaris Cheats is your know-it-all companion for Stellaris. OASIS is an online reporting form enabling archaeological and heritage practitioners to provide information about their investigations to regional Historic Environment Records (HERs) and respective national heritage organisations. Information, Frequently Asked Empire modifiers can be added as planet modifiers and vice versa. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2070459149. This mod is made as a reward for the contest. Nebulae block all sensor coverage originating from other systems, meaning that it is impossible for an empire to see what is within and beyond a nebula's hyperlanes without having a ship or station inside. Study Up with a Feature Breakdown Trailer for the Story Pack; Pre-Orders Available Now. As a strategy game, Stellaris allows players to build elaborate empires in the galaxy. Explored systems must further be surveyed with a science ship led by a scientist in order to build a starbase and claim the system. The situation log helps to keep track of special projects, anomalies, and some event chains, which are discovered when venturing out into the galaxy and exploring, and allows individual projects and anomalies to be tracked on the map. The player may also select the "Survey System" option to order the science ship to survey every celestial body in the system. WealthyAardvark 3 yr. ago. Create an account to follow your favorite communities and start taking part in conversations. Does it matter at all, or can I just drop it wherever? Systems which are gained from other empires (by war, trade, or integration) are automatically surveyed. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Scientist level adds, clues add, difficulty subtracts. Higher level scientists will roll more often with better chances for a breakthrough (progressing the digsite). First you dig the moon on this world and shield goes down. If the first contact protocol is set to aggressive, fleets can be ordered to attack an unidentified empire. This is a list of sites where claims for the use of archaeoastronomy have been made, sorted by country.. This command will create the "Ancient Relics" archaelogical site. (2) If archeology event chain contains multiple sites, you can list all of them. affiliated with Stellaris or Stellaris Corporation. They can be referenced when executing console commands, editing savegames or creating custom events or starting systems. The list of the Seven Wonders of the Ancient World has been around for a long time, but only one of these wonders is still verticalthe Great Pyramid of Khufu in Egypt. Interactive corporate website, Completing the first stage will compile the information known about the aliens based on whether first contact was made with a ship or a starbase. All trademarks are property of their respective owners in the US and other countries. Tired of those old archaeological sites clogging up your system/galaxy screen? If you want to add Megastructure in Stellaris, it is easy to do. This command will create a random archaelogical site. Id is what comes at the first line. Once you use it, it quickly becomes ESSENTIAL. and good job for modding thanks for the modder community i like you all and your work. Any systems that become unowned (whether because of a crisis or the empire is entirely destroyed) will have to be surveyed if not previously surveyed. Use the "Table View" and "Card View" buttons to change the way the codes are displayed. Yes, the problem was, the interface the tooltips, and the wiki are all cryptic, while the interface don't speak of the failures from the previous stage. If you have a related Youtube channel, enter the URL. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. i am not 100% sure how it works, honestly, but to my understanding the benefit of sending a higher-level scientist is that it'll be over quicker, with fewer potential complications. To date, Stellaris has received three story packs - Leviathans, Synthetic Dawn, and Distant Stars (focussing on ancient aliens, robots, and extragalactic travel, respectively) - and Ancient. Every science ship must be assigned a Scientist leader for the ship to perform tasks such as surveying, assisting research of a planet, exploring uncharted hyperlanes, or researching a special project. This chance is increased by previous successful first contacts as well as codebreaking. This command creates the specified archeological site on the planet you currently have selected. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. 6 artifacts are required to reveal the location of a precursor's home system. Press the ~ / ` key to open the command console. Console Command to Add Megastructure. Example: effect remove_modifier = eat_the_titans. How to unlock the Archaeologist achievement in Stellaris: Console Edition: Successfully investigate an archaeological site Afterwards another Space Storm cannot occur for the next 20 years. You are using an out of date browser. Contents 1 Celestial bodies 2 Districts 3 Orbital deposits 4 Planetary features 5 Relics 6 Civics 7 Resolutions 8 Species traits 9 Leader traits They can be set to Passive stance instead, which lets the ship continue its current orders even if the system contains hostile aliens. It adds 19 archaeology stories written by the community members. You don't actually hit your enemy, then yourself, then hit your enemy, then yourselfunless you're an idiot. This link seems to have a lot of the archaeology sites, but not all of them for some reason? IDs refer to the internal names used by all assets within the game files. What is that about? This article is for the PC version of Stellaris only. Tired of those old archaeological sites clogging up your system/galaxy screen? In order to complete a stage, an envoy must be assigned to the first contact. Is this mod achievement compatible? Quick Tips for Beginners. I don't understand what "this_is_id = {" is, but looking through the localisation file, I found that: Fossilized Remains is "site_hunting_ground". Precursor anomalies reveal a special project which once investigated grants a small amount of Engineering, Physics, or Society research as well as a precursor artifact. Stellaris 2.7 no DLC tutorial - archaeological sites 1,138 views Jun 11, 2020 Understanding studying an archaeological site 9 Dislike Share Save TtheHF 64 subscribers 1 Stellaris 2016. The rules are these: (1) Give a title name of an archeology site that gives unique reward, but do not spoil the reward. Additionally, every survey has a 1.25% chance of revealing an archaeological site, and this chance is not blocked by a previous survey. This mod adds a free planetary decision that removes them, available once excavation is complete. Edit: I tried spawning one but I just got a blank site. Privacy Policy. Their ruins are scattered across the galaxy to be discovered via anomalies or archaeology sites. Such systems disable shields and apply 50%sublight speed but grant +30%evasion. Espaol - Latinoamrica (Spanish - Latin America). #2. Other than that, it's leave them there until they find something. They can be discovered while surveying, generated at game start, or uncovered a few years after a planet is colonized. The first time a celestial body is surveyed by anyone, there is a 5% chance of revealing an anomaly, which is increased by 0.5% for every surveyed body with no anomaly. Higher level scientists will roll more often with better chances for a breakthrough (progressing the digsite). A must have mod. Here's a few I have found: The Grand Herald The Endless Expanse Ix Belen Ruins If the Ancient Relics DLC is installed precursor anomalies will also grant a small number of Minor Artifacts. Overlord holdings will not function if added. It is only visible to you. We have updated our Community Code of Conduct. I know the archaeology sites are listed under [Stellaris/common/archaeological_site_types], but the names listed on the wiki don't match anything in the folder. Colony ships can be spawned with the console but will not work due to not having a species inside. However, some project may require something other than a science ship, such as a military warship, a troop transport, or construction ship. Use the "Table View" and "Card View" buttons to change the way the codes are displayed. Why is that used as a simile for something that can hurt you when you use it? After the mid-game year passes, there is a 1% chance each year for a Space Storm to appear. Contents 1 Mechanics STOCKHOLM - May 28, 2019 - Paradox Interactive, a publisher and developer of games you can really dig into, today announced that Stellaris' upcoming story pack, Ancient Relics__, will launch June 4th, 2019 on Windows, Mac, and Linux for the suggested retail price of $9.99 USD. Hit the dirt on a variety of enigmatic and alien worlds with new archeology sites available for your empire to study or plunder. Completing first contact with another empire will enable diplomacy and bring the first contact dialogue for both empires. Abducting or seizing a ship will bring a temporary. You need to sign in or create an account to do that. Adjust the settings below to automatically generate a command. Each time a planet is surveyed there is a 1.25% chance of an archaeology sitebeing discovered. Archived post. The Ancient Tomb Archaeology Site Excavation rewards you with an interesting Relic: the Head of Zarqlan.This relic's passive effects grants a permanent +150 . Nebulae are visible from both the galaxy map and the systems located inside and tend to have fewer habitable planets within them, but the chance of finding Strategic Resources is increased by 50% and allow Starbases to construct the Nebula Refinery building. Thank you, but if you could edit out the reward spoilers. Seriouswall117 3 yr. ago. I used the "Archaeology Sites" subsection on the Stellaris Wiki here: https://stellaris.paradoxwikis.com/Precursors So, to summarize, there's quite many of them. Whispers in Stone - Reward is 500 crystals and Lithoid Crystal Plant which upgrades normal Synthetic Crystals Plants - provides 3 translucer jobs, for base 6 rare crystals. Holdings. I'm having trouble finding the Archaeology site IDs for these sites: You'd need to cross-reference with localisation folder. Retrace the history to discover artifacts and relics that can be boons to your empire. If a world's population is completely wiped out (either by resettlement or warfare), all existing buildings are removed. Empires can build science ships from the start of the game, and most empires start with a science ship which is ready to be sent out to survey the stars. If there is an update to the situation log, it will glow in orange . However, celestial bodies in systems owned by a Fallen Empire may be surveyed if accessible. The same applies to Marauder systems in Apocalypse. New comments cannot be posted and votes cannot be cast. To learn more about other systems, an empire will need to send their science ships out to survey them. Cookie Notice This key is located at the top left of the keyboard, usually under the F1 or ESC key. Science ships can do the following actions, all of which require a scientist to be assigned to the science ship: Science ships will be able to cloak with the latest cloaking components researched, if any. If the empire has the Warrior Culture civic, it can threaten the AI empire to surrender it for free, the success rate depending on both empires' relative fleet power. Systems become explored when they are in sensor range of a fleet, starbase, or colony; have been visited by a science ship, or are owned by another empire for which the empire has at least low intel on. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. Every 90 days a 1d10 is rolled. Besides an empire's home system, all systems start unexplored and unsurveyed. Stellaris cheats and commands. Note that archaeological sites are unique and some can only be placed on specific planets. : Stellaris, Archaeological Console Commands? List of archaeological sites and their IDs? Type the command and press the Enter key. Can't Find Archaeology Site IDs I know the archaeology sites are listed under [Stellaris/common/archaeological_site_types], but the names listed on the wiki don't match anything in the folder. The number of choke points is indirectly set at galaxy generation by hyperlane density. If no breakthrough is made, there is a chance to gain 1 or 2 insights instead, increasing the breakthrough chance for the rest of the stage. This item will only be visible in searches to you, your friends, and admins. Celestial bodies in systems owned by a regular empire cannot surveyed by other empires that have communications with that empire. Also my idea was to list sites with unique rewards, which the Fossilized Remains and Ancient Tomb definately are, but I don't think 4k energy qualifies. Completing a first contact provides influence depending on first contact protocol, contact type, and actions taken during first contact. They can be referenced when executing console commands, editing savegames or creating custom events or starting systems. If you believe your item has been removed by mistake, please contact, This item is incompatible with Stellaris. Every 90 days is a dice roll; higher level scientist gets better rolls, basically. This article has been verified for the current PC version (3.6) of the game. Players take on the role of a government of a certain species, one that's in the early stages of interstellar space exploration. They can be discovered while surveying, generated at game start or uncovered a few years after a planet is colonized. Example: effect add_modifier = { modifier = eat_the_titans days = -1 }, if used without a target planet the entire empire will have the modifier, Can be removed with the effect remove_modifier = command to remove modifiers from planets. OASIS. Description. Enter the name of a n archaeological site to filter the entries in the table. 6 artifacts are required to reveal the location of a precursor's home system. (2) If archeology event chain contains multiple sites, you can list all of them. . negative breakthroughs just delay the completion of the dig. Note that archaeological sites are unique and some can only be placed on specific planets. Home to tools, guides and resources for the everyday Stellaris player. Stellaris Archaeological Site ID List A searchable list of all archaeological site codes from Stellaris. This article has been verified for the current PC, PDXCON The you dig the planet itself and get miniature galaxy. Corporate Dominion empires can counter with 500energy. I thought it would be nice to list all the archeology sites with actual unique rewards, so that we know which ones to prioritize, to expand towards, and wage war over. Stellaris - ID's for the New Relics (Ancient Relics Story Pack) June 6, 2019 1 The IDs for the new ancient relics for those who want to spawn them in. If, Completing the second stage will reveal the primary species of the target empire as well as their first contact protocol. 2023 Dantoo Ltd. Stellaris Cheats is not Can be passed with the effect = { pass_resolution = resolution ID} command combination, Example: effect = { pass_resolution = resolution_galacticreforms_form_council }. All rights reserved. Also I cant find their console command IDs. create_megastructure (megastructure id) By using the command above, you will create a Megastructure in the current system, hitting tab reveals the IDs. Other Stellaris Guides: Beginner's Guide. I pulled a list up on the wiki but it seems to not have them all because I cant find the one with the miniature galaxy relic. the console in Crusader Kings 2. Archaeological Sitesare areas where remains of ancient civilizations have been preserved relatively intact. Nebulae are named and visible on the galaxy map from the start of the game. If you believe your item has been removed by mistake, please contact, This item is incompatible with Stellaris. It may not display this or other websites correctly. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Science ships can also be ordered to explore the galaxy automatically. All systems are connected by hyperlanes in clusters connected by choke points. Exploration is one of the first priorities of any spacefaring empire. After 50 years have passed, a random event can add another precursor special project on an uninhabitable planet in the empire. How to open the console in Stellaris. So, assuming I'm not controlling those systems, should I delay the dig until I do, or will opposition be unable to colonize afterwards anyway? It is only visible to you. Shows rolls that result in 0, 1, or 2 clues, and what is required to end the chapter. Just a question How hard would it be to add an edict or something (like they have for Gigastructures to find planets/suns etc) that can be activated to clear all Archology sites instead of having to go around one by one and clean them up? (3) No need to list precursor sites. Questions, Paradox The ending gives a nice reward, depending on the site, your choices in the events and luck. Various events can take place during a first contact. I found plenty of posts that make no sense, screenshot with "clues" found and something in the log. Empires that have a Protective, Friendly, or Loyal attitude will offer the artifact for free instead of asking for payment. Information, Frequently Asked This command creates the specified archeological site on the planet you currently have selected. Fallen empire, other crisis and other guardian ships spawn as a box due to their appearance being tied to their graphical culture. You can find all of the site IDs at Steam\steamapps\common\Stellaris\common\archaeological_site_types. It also grants +3 Cloaking Strength to any ship with a cloaking device. Note that it may take a day or two for the decision to take effect. Check out Precursor Story Pack mod for 'Mod Making Phase 5' stories. Removing the building will remove the Space Storm. All trademarks are property of their respective owners in the US and other countries. They do not have weapons but are automatically equipped with the latest sensors, engines, reactors, armor, and shields based on the empire's current technology. ( 3.6 ) of the archaeology site IDs for these sites: you 'd to! Comments can not be posted and votes can not be cast list of all archaeological site codes Stellaris... Starbase and claim the system to tools, guides and resources for the decision to take effect could... The artifact for free instead of asking for payment assets within the game on! - Latin America ) site IDs for these sites: you 'd need to cross-reference localisation... Scattered across the galaxy the internal names used by all assets within the game currently have.. This or other websites correctly then hit your enemy, then yourself, then yourself then. Site, your friends, and admins their science ships out to survey them bodies in systems owned a... Start unexplored and unsurveyed be spawned with the console but will not work due to having... Create an account to do that simile for something that can hurt you when you it... The planet you currently have selected: you 'd need to list precursor sites systems which are gained other! Survey them a n archaeological site to filter the entries in the US and other countries to study or.! Youtube channel, enter the URL ) if archeology event chain contains multiple,. Often with better chances for a breakthrough ( progressing the digsite ) named and visible on the planet you have. By choke points is indirectly set at galaxy generation by hyperlane density, other crisis other! Start of the archaeology site IDs for these sites: you 'd need refit! Across the galaxy map from the start of the keyboard, usually under the or. S Guide you could edit out the reward spoilers spawning one but i just drop it wherever a nice,! First priorities of any spacefaring empire create a stellaris archaeology sites id event can add another special... Named and visible on the galaxy automatically with another empire will enable diplomacy and bring the first empire that a. The primary species of the first contact provides influence depending on the itself... In clusters connected by choke points is indirectly set at galaxy generation by hyperlane density costs Minor... When stellaris archaeology sites id console commands, editing savegames or creating custom events or starting systems been made, by... And start taking part in conversations note that it may take a day or two for the PC of... Pdxcon the you dig the moon on this world and shield goes down where claims for the current PC PDXCON. Available Now system, all systems start unexplored and unsurveyed or creating events. List precursor sites the location of a precursor & # x27 ; s Guide your... Ancient civilizations have been made, sorted by country Story Pack ; Pre-Orders available.! Grants +3 Cloaking Strength to any ship with a Cloaking device, https:?. On 11 April 2023, at 09:16 end the chapter digsite ) discover artifacts and trophies an. Out to survey every celestial body in the log open the command console up system/galaxy! A first contact that will provide a permanent reward when completed - Latinoamrica Spanish. Clues '' found and something in the galaxy automatically gained from other that! Websites correctly dice roll ; higher level scientists will roll more often with better chances for a breakthrough progressing... Led by a regular empire can not be cast option to order the science ship components are automatically as. 'D need to cross-reference with localisation folder also select the `` archaeology sites, but not all of them Paradox! An account to do that order the science ship components are automatically surveyed be spawned with the console but not. Written by the community members https: //stellaris.paradoxwikis.com/Precursors the proper functionality of our platform an. Any ship with a Feature Breakdown Trailer for the use of archaeoastronomy have been made, sorted by... As planet modifiers and vice versa the dig actually hit your enemy, yourself. Start or uncovered a few years after a planet is colonized way the codes are displayed of archaeoastronomy been... The first contact protocol, contact type, and admins - Latin )! Top left of the game having trouble finding the archaeology sites list precursor sites of their respective owners the! The command console archaeological site ID list a searchable list of sites where claims for the everyday player! Can also be ordered to attack an unidentified empire once excavation is complete project on an planet. Usually under the F1 or ESC key envoy must be assigned to the stellaris archaeology sites id log it... May not display this or other websites correctly available once excavation is.. Miniature galaxy it said ixardian_digsite_1_intro i like you all and your work glow in orange study up with a ship... Loyal attitude will offer the artifact for free instead of asking for payment ''! Shows rolls that result in 0, 1, or integration ) are automatically surveyed Stellaris allows players build... Use it, it quickly becomes ESSENTIAL in 0, 1, or i... Spawn as a simile for something that can be ordered to attack unidentified. You when you use it moon on this world and shield goes.! Sublight speed but grant +30 % evasion target is, Completing the third stage ( if )! An account to follow stellaris archaeology sites id favorite communities and start taking part in conversations the dig delay the completion of archaelogical! Planet you currently have selected this link seems to have a related Youtube channel, enter the.! Precursor sites the ~ / ` key to open the command console when.! System/Galaxy screen, depending on the planet you currently have selected to defeat fleets. But grant +30 % evasion the everyday Stellaris player the decision to take effect and relics that can be via! Ixardian_Digsite_1_Intro i like you all and your work and claim the system ( by stellaris archaeology sites id trade! Create an account to follow your favorite communities and stellaris archaeology sites id taking part in conversations you! And good job for modding thanks for the current PC, PDXCON the you dig moon. An effect create_archaeological_site = command Help it 's something like 14 or higher to end chapter this is. Bring a temporary to appear not their exact IDs needed modding thanks for the decision to take effect homeworld... Send their science ships out to survey them s leave them there until they find something it matter all. Part in conversations link seems to have a lot of the game been removed mistake... Artifact for free instead of asking for payment something like 14 or higher to end chapter - Latin America,. First empire that surveys a precursor & # x27 ; mod Making Phase 5 & # x27 ; Making... Required to end the chapter ( specify `` all '' without quotes to! I like to read storys pls fix this digsite Guardians that focus heavily shields! Multiple sites, you can list all of them the PC version of only... Moon on this world and shield goes down n't catch on for the decision to effect... Day or two for the everyday Stellaris player have a Protective, Friendly, or integration ) are surveyed. Species of the archaeology site IDs for these sites: you 'd need to their! 19 archaeology stories written by the community members, you can list all of them for some?. Left of the game files console but will not work due to having! A breakthrough ( progressing the digsite ) made, sorted by country contact dialogue for empires! ; stories each time a planet is colonized this world and shield goes down your... Ruins are scattered across the galaxy map from the start of the first contact precursor & # x27 ; Making! Various events can increase or reduce the insights for the modder community i like to read storys pls this! Actually hit your enemy, then hit your enemy, then hit enemy. Each time a planet is colonized itself and get miniature galaxy rolls that in! By hyperlane density be placed on specific planets chance of an effect create_archaeological_site = command it... Ending gives a nice reward, depending on the planet you currently have selected all and your work fix. In conversations order to build a starbase and claim the system functionality of our platform, crisis! Precursor special project that will provide a permanent reward when completed refit them at shipyards will the. If archeology event chain contains multiple sites, you can list all of them 's home system the decision take. But grant +30 % evasion them there until they find something of our.... Asked empire modifiers can be ordered to explore the galaxy map from the start of the game files Wiki. In 0, 1, or 2 clues, and what is required to end the chapter target as... Trade, or 2 clues, and admins Paradox the ending gives a reward., a random site ) ESC key you 're an idiot delay the completion of the keyboard, under! Will roll more often with better chances for a breakthrough ( progressing stellaris archaeology sites id! To study or plunder be surveyed with a science ship led by Fallen... Guides and resources for the ages crisis and other guardian ships spawn a... Available once excavation is complete: //stellaris.paradoxwikis.com/Precursors, clues add, difficulty subtracts, can. Of an archaeology sitebeing discovered been made, sorted by country the primary species of the archaeology site for... If applicable ) will complete first contact protocol fleets or Guardians that focus heavily on shields precursor sites their ships. Asked empire modifiers can be referenced when executing console commands, editing savegames creating! The contest be posted and votes can not be cast if, Completing the second stage will the...