I said fuck it and just used my Xbox 360 controller lol. This is solved by downloading the latest development build (at time of posting) version v2.4.-1794-gd8503d6 available for download here: https://www.pj64-emu.com/nightly-builds I hope this is helpful to everyone! It appears that you are using ad block :'(. I use it all the time to play different emulators and real games with my pro controller. It may not display this or other websites correctly. Hey I was having the same problem but then I found a way to do it. No Joycons detected If using Bluetooth - see the "How to properly disconnect the controller" section and follow the steps listed there. I tried every fix, but none worked. What input plugin are you using (go to settings)? I'm using Windows 10 64 bit by the way. Now place the newer version file within the plugins folder. Makes sure that is checked. Do this then run project 64. Take this file out, trash it if you want, it's pretty outdated. Would 1.6 be a good choice? What do i do? As a last resort I tried to restart my machine, and it worked! Simply click "Ok" to continue. Within the Project64KVE Folder, you should see a Plugins Folder. If it doesn't work, see the "No joycons detected" section and try that. 1. It only works with the keyboard even though it configured itself. Project 64 Won't Recognize Xbox Controller Choose any device that is connected to your PC in the Device dropdown, and set the buttons and axes to your liking. Forums main page - Working controllers W I did everything and it's still not working. PLEASE. Every time I put my computer to hibernate and when it wakes up the N-Rage stops recognizing any XInput device on my machine. Close the program and then start it again. This might be a stupid question but you do have an adapter right? I can now use my PS4 controller on Zelda OoT fine with DS4Windows. If you have the Gamecube Adapter but not the driver program, view the guide below. I plugged in the controller and configured the controls, and then I loaded a Super Mario 64 ROM. Just because a controller devices shows up in Game Controllers, doesn't mean that it'll work like a charm if it hasn't been properly calibrated at least once in the past. Retro game emulation on the PC platform - troubleshooting, support, discussion, and gaming, Press J to jump to the feed. Thanks for taking a minute to read my post. 3 comments rullinoiz commented on Oct 21, 2019 good first issue FranticRain added a commit to FranticRain/360Controller that referenced this issue on Nov 10, 2019 bonezee mentioned this issue It is a wireless controller but I'm using a XB360 USB cable to connect it to my computer via USB. I have just downloaded project64 in order to play Majora's mask. privacy statement. I asked this on a emulation subreddit so why bother telling me this? You are using an out of date browser. Well occasionally send you account related emails. If you have an Xbox 360 within connection range, unplug it from its power source to prevent your controller from connecting accidentally to the console. Woops! The DirectInput of N-Rage is working normally, but the XInput isn't. I can configure and even save the XInput configs (XInput Controller 1 Config.xcc), but the games won't recognize it like they used to. HOW TO FIX PROJECT 64 GAMEPAD NOT WORKING ON PRESS KEY Xenon The Fixer 12K subscribers 18K views 2 years ago Will show you how too fix your project 64 software if your gamepad not working. With regular project 64, this is not a problem. -If you are looking for ROM or ISO downloads, this is not the right place. privacy statement. Does it work properly in Dolphin? I'm trying to connect my Xbox 360 controller to my computer and configure it for use with Project 64. By continuing to use this site, you are agreeing to our use of cookies. This is weird but also worth a shot! many n64 plugins have an Enable check box. It will read your pro controller as an xinput device. We do not allow asking for or sharing ROM downloads or any piracy (Rule 1). I have no idea of what might have caused this problem because my controller was working fine on XInput games. Could someone please guide me through the steps as to how to get the GC controller to work for Project 64 2.3? Sign in Any ideas on what to do? Hi, everyone. Thank you! Unless I'm mistaken using the adapter for Wii U on Dolphin requires no config; configuration is automatic through Dolphin. Make sure that CemuHook settings are at their default state, which are -, Plugging controller into USB port does nothing. For anyone else here's a, https://www.amazon.com/All-Cats-Have/dp/1843104814, Send a private message to NUK3 TH3 WHAL35. Thanks, Diz 4 I also tried connecting via Bluetooth, but my computer couldn't find the controller. can't even map regular keyboard keys). The adapter will not work because it's driver is exclusive to Dolphin, but. If you click the button where you configure the controller (for instance 'up', 'down', 'A'), then click the same place again, it will register the input. While the program is running, turn off your controller (if USB - unplug, if BT - press the sync button) and then turn it back on (press any button). This guide will show you the simple steps to configuring your controller so you can finally jumpstart your 64 career. Also even after taking a controller profile from my old computer for a wired DualShock 4, it did not work and none of my inputs registered in Super Mario 64. The analog stick only works with the d-pad and the sticks on the controller work as buttons. Note that for Joycons to work properly, you need a decent Bluetooth adapter that is comfortable with handling 3/4 connections at a time. Already on GitHub? : https://github.com/project64/project64/pull/1312/files, There's a topic on PJ64 forum about this change here: Middle click a slot to clear it of inputs. We have plugins here. I want to play smsr multiplayer but I'm having troubles setting up the second controller, I only have the one cord so the second controller is connected my bluetooth and I can't seem to get to to work for project 64 any help would be great Tags Under Options -> Settings -> Plugins -> Input (controller) plugin, there are: N-Rage For PJ64: 2.4.1.210 which I don't think would work for this Project 64, am I right? Location: Prince Rupert,British Columbia Canada. I have downloaded the MS XB360 Accessories Status program. 24 of that forum thread: Please remember to flair your post as "Solved" when your issue is solved. Create an account to follow your favorite communities and start taking part in conversations. Earlier I tried downloading 2.1 from a different site and had the exact same problem. Mar 1, 2018. Please contact the moderators of this subreddit if you have any questions or concerns. Good luck. I am even (definitely) willing to download a different version of Project 64 to make this work. in this "update", there is no conceivable way to setup the c. go under option-configuration-plugins-controller plugin and change the plugin to n-rage plugin, then go on options-input-settings and configure every button by hand, it should work fine. If you've ever struggled getting the c-stick to work or the L and R buttons to work using a mayflash adapter for a gamecube controller, give this a shot! They jut get put in your plugin folder. i've set up my ps4 controller (via usb) so my pc recognise's it using DS4 windows and i have the yellow light at the top of my ps4 controller I cloned the repo and began debugging. So I am in the mood to replay Paper Mario 64 (I got the physical N64 copy, N64, etc, just no TV anymore), and I am trying to connect the Pro Controller to work with PJ64 and it's not working, I don't know what I am doing wrong. You must log in or register to reply here. go premium to hide all advertisements and this notice. project64 emulator not working with ps4 controller Bushvar Dec 6, 2014 B Bushvar New member Dec 6, 2014 #1 Hi all i'm having issues using my ps4 controller with the project64 emulator. Welcome to Smashboards, the world's largest Super Smash Brothers community! I have a screenshot of the message that popped up just in case. Hey I was having the same problem but then I found a way to do it. https://www.dropbox.com/s/mgbyng51mylgdcx/PJ64_NRage.dll?dl=1, Or try this version from post no. I don't know about that. http://forum.pj64-emu.com/showthread.php?t=7561&page=3, The change suggested supposedly worked, but the final fix was changed. For a better experience, please enable JavaScript in your browser before proceeding. This allowed it to wait for my PS4 controller input. While the program is running, turn off your controller (if USB - unplug, if BT - press the sync button) and then turn it back on (press any button). Feel free to open a new issue if you have any comments or questions. Do this then run project 64. I've searched the forum but have not been able to come up with the answer. I tried deleting the configs of both DirectInput and XInput, but it didn't work. I have tried it with a keyboard but the same thing happened, even though I rebound the controls. Retroarch makes it super easy to connect controllers. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. The text was updated successfully, but these errors were encountered: Does reverting this commit fix it? That means, I can go left, right, up and down, and diagonal between these directions, you know. azrael4h 1 yr. ago Did some digging and bad news. I have noticed that in the Vanilla Version of Project 64, the newest version has a version 2.4 of N-Rage. 3 comments rmilejcz on Mar 15, 2018 . It may not display this or other websites correctly. Start a new thread to share your experiences with like-minded people. Psalmist14 1 yr. ago. "Have you properly installed the driver for it?". My problem only occurs when hibernating. Solution found courtresy of reddit user BFCE - go into Device Manager, go to the Universal Serial Bus Controllers, select the properties of the eXtreme (or other USB) controllers, and toggle the setting that allows you to disable the USB ports to save power when not in use. This is highly frustrating and I don't want to be forced to say that I wasted money buying this n64 controller adapter. For a better experience, please enable JavaScript in your browser before proceeding. There is also another 3rd party adaptor (can't remember the name) that has a switch so it can also do direct input. I am running Project 64 2.3 on my Windows 10 laptop. Some plugins require you to check a box that says connected, make sure your controller is enabled on the set up page. Still nothing. If you have a 3 party device, then plug it in and turn it on. http://forum.pj64-emu.com/showthread.php?t=5165, This should solve your problem. 165K views 5 years ago Possible fix for Project64 not recognizing your controller input. I tried unplugging it, I tried changing the USB ports, I even unplugged my keyboard and mouse and plugged the controller in. Before uninstalling the drivers, navigate to http://localhost:26762/ and remove all the devices from the "Currently affected devices" list and then restart your computer. Click on the buttons in the window and press the same buttons on your controller. Calibrate the sticks and whatnot in Windows Control Panel before trying to get it to work with Project64 or any other application. ballin4life Smash Hero Joined Nov 12, 2008 #3. I commented out the section of code nragev20/Interface.cpp:ScanDevices that scans for keyboard and mouse inputs. I don't know if the emulator itself would be the problem here -- it should be recognized by your computer first and foremost. I plugged in the controller and configured the controls, and then I loaded a Super Mario 64 ROM. I've connected the controller via USB, tried with and without DS4Windows and it does not work, I am able to map my keys in the controller config but when I'm in game button presses don't do anything. So i found a video online on what to do. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. This particular fix might not work for you, There could be MANY problems with Project64 not picking. And Boom! I tried unplugging it, I tried changing the USB ports, I even unplugged my keyboard and mouse and plugged the controller in. It's very weird The_Thrift_Hunter 1 yr. ago Not 100% and there isn't a lot of info on this. In Project64KVE click "Options" then "Settings" In Settings under Controller Plugin, select the newest plugin. I had the same issue with my PS4 controller. Does it work for Xbox 360 controller? Make sure it's the newer version. I am using the latest version of Project 64 and when I try to change my controls i just says "Keyboard:???" I plugged it in via a USB cord to my laptop (Windows 10), installed the most recent Microsoft driver, and it seems to be working on my Steam games. I've had the itch to play old N64 games lately, and decided it would make sense to get into the emulation game. However, to manually remove the devices from the blacklist, one can navigate to this page: http://localhost:26762/, Calibration Issues (ex: sticks don't have full range). 1 1 More posts you may like r/PUBATTLEGROUNDS 2 yr. ago Alternatively, you could add the emulator to Steam as a non-Steam game and get it working that way, though you'd probably have to run Steam as admin. The 'Controller is plugged in' box IS checked. You signed in with another tab or window. When I open up Project 64 and go to Options -> Configure Controller Plugin, where it says Game Device the only option is None, and I believe it should list my controller there. First thing to do is to download N-Rage 2.3 from the link here: https://sourceforge.net/projects/nragev20/files/Nrage%20v2/Nrage%20Input%20v2.3/NRage_Input_V2.3c.zip/download. I'm trying to do this too (use PS4 controller). "Controller is plugged in" just means emulate the selected controller number (1 to 4) as present to the N64 system. If your curious about where the link came from: http://forum.pj64-emu.com/showthread.php?t=2998. After the ZIP File finishes downloading, place it within the Project64KVE folder (or any) and extract. and I dont get the usual "Awaiting input in 10 seconds" like it did on my old computer. It wouldn't pertain to your game devices or your non-keyboard controllers. Is project 64 the emulator that is the best for learning competitive 64? Then, reconnect the controller. The thing is, I got Project 64, wanted to play Zelda-Majora's Mask, and it booted up fine, I adjusted my settings, but now the analog stick only receives 8 ways of the analog stick. I also have N-Rage Input Plugin V2 2.3c which I downloaded recently. I did try out a different version of Project 64 before this. Have a question about this project? I have downloaded Wii U USB GCN adapter to my laptop, as well as vJoy. Say, I press my Analog stick up, Link walks forward. I can only guess as I don't have the particular adapter.

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